How arrival, play spaces, equipment, aftercare, and shared-space etiquette work in practice.
Venue Rules & Participant Agreement
These are the operating rules for the private venue. Read the current version before attending; event staff or the on-duty Dungeon Monitor can clarify anything that is unclear at the event.
21+ • PRIVATE VENUE • EVENTS • Alcohol-free
The essentials are simple. The full rules below explain how they apply inside the venue.
Ask before touching • Give active scenes room
People, belongings, gear, and scenes are never automatically available to you.
Follow safety directions • Reset the space
Event staff and DMs can intervene when the room needs it. Clean shared equipment and leave the room ready for the next person.
1. Access, Age & Arrival
Sanctum Eros is 21+ only.
Attend only through the access process listed for that event. Membership-required events require an active approved membership; public socials may allow non-member RSVPs.
Membership approval does not guarantee admission to every event and is not an endorsement or guarantee of any attendee.
Do not bring unregistered guests or add someone to your RSVP without approval.
The venue address is private. Do not post, forward, screenshot, pin, or otherwise share the address or location details with anyone who has not received them directly through Sanctum Eros.
Remain in the designated arrival/check-in area until check-in and any required orientation or acknowledgment are complete.
2. Consent, Safewords & Scene Communication
Consent must be informed, voluntary, specific, and ongoing. It may be withdrawn at any time.
Previous play, flirting, nudity, a relationship, a title, a collar, membership, or being inside the dungeon never creates consent.
Negotiate the scene you are actually having: activities, limits, relevant risks, safewords or nonverbal signals, and aftercare as appropriate.
A request to stop is followed immediately. If RED, STOP, or SAFEWORD is called clearly, treat it as an immediate stop or request for outside attention unless staff can clearly determine otherwise.
Consensual non-consent or resistance play does not remove the responsibility to establish an unambiguous way to stop the scene.
Someone who cannot meaningfully consent cannot begin or continue a scene.
3. Personal Space, Gear & Scene Etiquette
Do not touch another person, their clothing, collar, mobility aid, toys, rope, implements, or other belongings without permission.
Watching a scene is allowed when you give it space. Do not crowd, narrate, heckle, coach, sexualize aloud, or insert yourself into a scene you were not invited into.
Do not join, assist, restrain, strike, photograph, record, or otherwise participate in another person's scene without a direct invitation from the people involved.
Do not interfere with an active scene unless immediate safety requires intervention. If you are concerned but there is no immediate emergency, get event staff or a Dungeon Monitor.
Give people room when a scene ends. Aftercare, drop, decompression, and private check-ins are not an invitation for spectators to approach.
4. Privacy, Phones, Photos & Outing
Phones stay downstairs unless an approved exception applies or a private closed-door scene specifically allows a consented photo.
Do not photograph, video, livestream, audio-record, or capture another attendee without their explicit permission. Keep unrelated attendees and identifying details out of frame.
Do not publicly identify someone as a Sanctum Eros attendee, kink community member, play partner, relationship partner, or participant in a particular scene without their permission.
Do not share screenshots that reveal the private address, guest list, member information, event access details, or another person's private Portal information.
Medical, caregiving, emergency, and legitimate on-call phone exceptions are available; ask event staff.
5. Alcohol, Substances & Impairment
Sanctum Eros is alcohol-free. Alcohol is not permitted at the venue.
Arrive and remain able to make decisions, communicate boundaries, and participate safely.
Impairment can come from substances, medication, exhaustion, illness, or any other condition. The issue is capacity and safety, not what caused it.
Anyone too impaired to meaningfully consent or participate safely may be denied entry, removed from play, or asked to leave.
Staff may stop participation whenever impairment creates a safety or consent concern.
6. Play Spaces, Equipment & Sanitation
Playrooms are for negotiation, setup, scenes, cleanup, and immediate aftercare—not extended socializing.
Use equipment only when you understand how to use it safely. Inspect what you use before beginning and ask when you are unsure.
Do not alter anchor points, structural hardware, suspension points, furniture, or venue equipment without permission.
Clean applicable shared equipment after use and return communal items where they belong. Use barriers when appropriate for bodily fluids.
If blood, broken skin, bodily fluids, vomit, or another biohazard contaminates a surface, notify staff so it can be handled and disinfected correctly.
Report damaged, unstable, contaminated, or malfunctioning equipment instead of quietly leaving it for the next person.
7. Higher-Risk Play, Sharps & Special Precautions
Some activities create additional risk for participants, bystanders, the property, or shared equipment.
Notify the event lead or on-duty Dungeon Monitor before beginning blood play, needle play, cutting or other sharps play, fire play, electrical play, suspension, breath/airway-related play, consensual non-consent scenes, or another activity that reasonably creates elevated venue risk.
Notification is not staff approval of your negotiation, skill, or consent. Participants remain responsible for those decisions.
Staff or the DM may set reasonable location, barrier, cleanup, spotter, or other venue precautions—or decline an activity—when necessary for the space.
Used sharps go only into an appropriate sharps container. Never place needles or blades loose in ordinary trash.
Keep emergency-release tools accessible when the activity requires them.
8. Scene Timing, Aftercare & Play-Space Use
Scenes are limited to 30 minutes.
Up to an additional 30 minutes may be used for aftercare. When practical, move extended recovery to the designated aftercare area so playrooms remain available.
When a play space uses a sign-up list, use the physical whiteboard outside that room. Online room reservations are not used. Sign-ups use 30-minute blocks, and an additional block is only available when nobody else has already claimed it.
Do not monopolize a room with belongings, conversation, or an inactive setup when others are waiting.
When your room time is complete, clean and reset the space for the next person.
Event staff and Dungeon Monitors may pause or stop activity when there is an immediate safety, consent, privacy, or venue-operation concern.
Follow safety-related directions in the moment. Questions or concerns about the intervention can be addressed afterward.
If staff directs people to clear a room, move equipment, stop a scene, leave the venue, or contact emergency services, comply promptly.
Anyone may call attention to an immediate emergency. For non-immediate concerns, get event staff or a DM rather than escalating the scene yourself.
Keep exits, stairs, halls, and access to safety supplies clear.
10. Conduct, Rejection, Retaliation & Reporting
Harassment, stalking, intimidation, discriminatory or hateful conduct, coercion, theft, deliberate property damage, and intentionally unsafe behavior are not permitted.
Respect rejection immediately. “No,” “not interested,” and similar answers do not require an explanation and are not invitations to keep asking.
Do not retaliate against anyone for setting a boundary, declining play, reporting a concern, participating in an Internal Affairs review, or supporting someone who does.
Good-faith reports are welcome even when the facts are incomplete or the concern is ultimately unsubstantiated. An unsubstantiated report is not automatically a false report.
Knowingly fabricating evidence or deliberately submitting a report you know to be false may itself be treated as misconduct.
11. Removal, Restrictions & Access Decisions
Safety, consent, privacy, conduct, or venue-security concerns may result in a scene being stopped, removal from an event, restricted status, suspension, or loss of access.
Removal from an event may occur without refund when necessary to protect the event or venue.
A report, staff intervention, or temporary restriction does not by itself establish that misconduct occurred.
Internal Affairs and access reviews are handled privately. Outcomes may include no action, guidance, restrictions, temporary suspension, or permanent loss of access.
Paid supporter status, Established Member status, staff familiarity, popularity, or prior attendance does not override safety or access decisions.
12. Participation, Responsibility & Risk
Kink, BDSM, sexual activity, and adult events can involve physical, emotional, and psychological risks.
Each person is responsible for deciding what they participate in, communicating boundaries, assessing their own abilities, and choosing partners for themselves.
Sanctum Eros membership review does not certify another person's skill, character, compatibility, or safety as a play partner.
Sanctum Eros cannot eliminate every risk. Current venue rules and event-specific requirements apply whenever you attend.
Do not treat attendance, flirting, prior play, titles, or relationships as permission to touch, join, or change the terms of an interaction.
At the venue: know the house rules, protect the private location, keep active scenes clear, clean shared equipment, and get staff when you need them.
SW: LOVERS
Dungeon & Venue Guide
The practical side of the house: arrival, room flow, equipment, cleanup, aftercare, and who to ask when you need something.
Before you come
RSVP, check your status, and complete anything Member Portal lists.
Arrive downstairs
Show your ticket at check-in, and pay there if you chose pay at the door. Your orientation is already done online.
Get situated
Tour the space, ask questions, find supplies, and learn the room flow.
Use the space
Negotiate, play, clean up, and move into aftercare when you are finished.
Before You Leave Home
Open Portal and check the event. Make sure your RSVP is approved and complete any orientation, acknowledgment, or event-specific course it shows.
If the event is at the dungeon, the private address appears only when you are eligible and the release window has opened. Do not forward it to anyone else.
Bring anything you personally need for your scene, aftercare, medications, comfort, or accessibility. Shared supplies are helpful, but they are not a substitute for planning your own scene.
If you are unsure whether an activity or piece of equipment is allowed, contact Sanctum Eros before the event rather than guessing at the door.
Arrival & Check-In
Enter through the designated event entrance and stay downstairs until check-in is complete.
Admission is handled at check-in unless the event says otherwise.
New guests receive the appropriate orientation/tour. Returning members complete whatever acknowledgment or refresher is current for that event.
The first hour of a play party is used for arrival, check-in, orientation, tours, and socializing before play spaces open.
Shoes come off before entering the upstairs play areas.
How the House Is Used
Downstairs is the primary social/check-in area. Food and open non-alcoholic drinks stay downstairs.
Upstairs is primarily for play, scene setup, cleanup, and aftercare. Keep long conversations downstairs once play begins.
The designated aftercare area is available when someone needs a quieter place to recover or decompress.
Outdoor areas are not event social space. Protect the residential location by keeping noise, kink activity, and extended conversations inside.
Choosing a Room & Using Signups
Multiple play spaces are available, and furniture/equipment may change as the dungeon evolves.
Scenes are limited to 30 minutes, with up to another 30 minutes for aftercare when needed.
Follow the room mode shown in the Portal for that event. Sign-up rooms use 30-minute blocks. You may take additional consecutive blocks only when no one else already holds the next time slot.
Do not reserve a room by leaving bags or gear in it. If you are not actively setting up, negotiating, playing, cleaning, or providing immediate aftercare, leave it available.
If the room you want is occupied, use another space or wait without hovering at the door.
Watching Scenes Without Becoming Part of Them
Watching is part of many play parties. Give active scenes room and keep commentary for afterward.
Give scenes physical and emotional space. Keep conversation low, do not crowd, and do not make unsolicited comments about what someone is doing.
If you want to ask a participant about a scene, technique, or toy, wait until the scene and immediate aftercare are clearly finished.
If something looks unsafe, find a DM or staff member. If there is an immediate emergency, call attention to it.
Shared Equipment, Supplies & Cleanup
Shared equipment and basic supplies are available where marked. Personal gear belongs to the person who brought it unless they explicitly offer it.
Ask before moving furniture or equipment. Never change structural or suspension hardware yourself.
Clean applicable surfaces and shared items when you are finished. If you are unsure which cleaner or barrier to use, ask.
If blood, bodily fluids, broken skin, or another biohazard is involved, tell staff so cleanup can be handled correctly.
First-aid, safer-sex, sanitation, and emergency supplies are available; ask event staff or a DM if you need them.
Higher-Risk Scenes
If your scene involves blood, needles, sharps, fire, electricity, suspension, breath/airway restriction, consensual non-consent, or another higher-risk activity, talk with the event lead or on-duty DM before you begin.
This conversation is about venue precautions and safe setup; staff are not negotiating the scene for you.
Staff may direct you to a particular play space, require barriers or cleanup precautions, ask for a spotter, or say that an activity cannot happen in the venue that night.
Aftercare & Drop
Aftercare is personal. Negotiate what you actually want instead of assuming everyone needs cuddling, food, water, solitude, or conversation.
You may use the scene room briefly for immediate aftercare when practical, then move to the designated aftercare area when more time is needed.
Someone in subspace, topspace, drop, or emotional decompression may not be ready for social interaction. Give them room.
If someone needs more support than their scene partner can provide, tell staff.
Food, Drinks, Shoes & Comfort
Sanctum Eros is alcohol-free.
Food and open non-alcoholic drinks stay downstairs. Only securely closed non-alcoholic drinks go upstairs.
Shoes are not worn in the upstairs play areas.
If you get hungry, dehydrated, overwhelmed, cold, overstimulated, or simply need a break, take one. Ask event staff if you need help finding something.
Yes, the Southern hospitality part is real. Please do not sit there hungry because you were too polite to say something.
Phones, Emergencies & Getting Help
Keep your phone downstairs unless you have an approved reason to carry it upstairs.
For a safety concern, equipment question, accessibility need, cleaning supplies, first aid, aftercare space, or rule clarification, find event staff or a Dungeon Monitor.
If a scene feels concerning but is not an immediate emergency, get a DM rather than inserting yourself into it.
If there is an immediate medical emergency, say so clearly and help make space for whoever is responding.
Leaving the Venue
Collect your gear, dispose of trash appropriately, and leave any shared area ready for the next person.
Keep fetishwear and explicit activity inside the private venue. Be discreet around neighbors and outside the property.
A walk to your vehicle can be requested if you would feel more comfortable not leaving alone.
Once you leave, the privacy rule still applies: what you learned about other attendees, their scenes, and the private address stays private.
Questions about the house?
Ask a Dungeon Monitor or event staff before using unfamiliar equipment or guessing at a house procedure.
RSVPs, payment & refunds
How party RSVPs, deadlines, payment, cancellations, and refunds work.
1. Finish two things a week before
Once your RSVP is approved, finish your orientation (a few minutes on your phone) and choose how you’ll pay by one week before the party. Your account and your emails show the exact date and time.
Choosing pay at the door counts as a payment choice. You don’t have to pay early.
Approved less than a week before? You get 48 hours from your approval instead.
If either one isn’t done by the deadline, your spot goes to the next person on the waitlist. If you’re coming as a couple and only your partner’s orientation is missing, they’re taken off and you keep your spot.
We remind you 3 days and 1 day before the deadline.
2. Paying
Pay online with Venmo or Apple Cash by sending the requested proof, or choose pay at the door and use cash, Venmo, or Apple Cash there. Either choice creates your ticket in the Portal.
If you haven’t chosen by the day before the party, you’re set to pay at the door automatically, and you still get the address as long as your orientation is done.
Free events never involve payment.
3. Cancelling
Can’t make it? Cancel from the event page in your account so someone on the waitlist gets your spot.
Cancelling more than 48 hours before the party never counts against you. Cancelling within 48 hours, or not showing up, counts as a late cancellation. Two in a year means paying ahead on the website for future parties. These clear on their own after a year.
4. Refunds
If you paid on the website and cancel a week or more before the party, your refund is approved and Eros sends it back the way you paid.
Cancelling less than a week before the party: no refund.
Pay-at-the-door tickets have nothing to refund. Removal from an event for safety reasons may happen without a refund.